Hungry Horrors Steam Next Fest Demo now Live!

After a successfully served demo launch, Hungry Horrors is back with more ingredients, more buffs, and more folklore, cooked up through community feedback.

Clumsy Bear Studio has launched a brand-new demo for Hungry Horrors as part of Steam Next Fest (13-20 October). This special update adds much more strategic depth and expands on the systems that made the first demo a hit with players, which currently holds a 96% “Very Positive” rating on Steam.

Hungry Horrors is a culinary roguelite deckbuilder where you strategically cook and serve authentic traditional dishes to legendary monsters. Your deckbuilding skills and culinary decisions determine whether you successfully satisfy your monstrous guests or become their dinner.

Coming first to PC (Steam, Itch, GOG) – release date to be announced later. With plans to bring it to mobile (iOS, Android) and consoles (Xbox, PlayStation 5 and Nintendo Switch) also in the works.

Hungry Horrors’ Steam Next Fest Trailer:

What’s New in the Demo

The updated demo introduces new gameplay systems, loot, and strategic layers, giving every run new ways to play and experiment.

Cookware – forget about relics. In our game, you collect Spatulas, Goblets, and Tygs

Seasoning – honey, gravy, or horseradish can all enhance your dishes

Spices – spice mixes tied to specific ingredients

Book of Taliesin – letting you buy upgrades for your next run

Brahan Seer and his Adder Stone – revealing each Horror’s favourite foods

Upgradable Dishes – some meals can now be improved mid-run

Redesigned Nook – inspired by real events from across the British Isles

And many other updates, improvements, and surprises are waiting to be uncovered!

Kickstarter Soon!

The studio is fully self-funded and is now considering a Kickstarter campaign. A pre-launch page is live early so the developers can see if the community has an appetite for it:

 Kickstarter Pre-Launch Page

water_leaper-1 Hungry Horrors Steam Next Fest Demo now Live!

Key Features

Feed, Don’t Fight – Gameplay focused on matching dishes to monsters’ preferences, replacing traditional combat.

Legendary Monsters – Encounter iconic folklore creatures such as Jenny Greenteeth, Dullahan, and Glaistig.

Traditional Dishes – Serve authentic regional recipes like Bara Brith and Cranachan.

Strategic Deckbuilding – Build your deck using dishes, spices, herbs, and utensils for strategic depth.

Pixel-Art & Music – Enjoy vibrant pixel art visuals and original whimsical music composed exclusively for the game.

Any press or creators hungry for sampling the full version of Hungry Horrors closer to its release* can request a Steam key by filling out this form:Request a Full Game Steam code for Hungry Horrors

*Note: this won’t be soon, the game still needs some more time in the oven. Consider this as an “I’m interested, please keep me posted” list. But the Demo is ready for you now!

About the Studio

Clumsy Bear Studio is a two-person indie team based in the UK. Jerzy and Scott left their day jobs to create Hungry Horrors, combining their love of folklore, pixel art, and dark British humour into one whimsical strategy game.

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